Dungeons and Dragons builds story telling chops.
Being an effective storyteller is all about empathy. Can you put yourself in somebody else’s shoes? What would they say if they dropped their ice cream cone? How would they react to getting kissed by a beautiful woman? How would they change if they saw their best friend get shot?
Dungeons and Dragons is an exercise on empathy. For hours at a time, you, the player, must step into an alternate persona you craft. From the ground up, you build your characters values, personality, and fears. It’s less of a game and more of an interactive story. Oftentimes, a player must forgo what is “best” for what is “right” (I’m pretty sure this chest is cursed, but my character isn’t very wise and he likes gold more than the average Joe.)
This article details from a Dungeon Master’s perspective (the person who controls what’s happening) how playing the game can teach you 4 important screenwriting tips. If this doesn’t pertain to you, I urge you to check it out anyways, it’s a pretty good read.